![]() ![]() Pac-Man had revealed in his interview with Atari Age that he and Ms. Pac-Man? That was irrelevant in the speedy march to marriage.Ĭrazy Otto didn’t exist in Pac-land-there was only Ms. Were they related, since they started with the same last name? Did she become Mrs. Midway, Namco, and GCC never resolved the obvious confusion about Ms. In 1982, they sold 110,000 arcade machines and it became the most popular arcade video game of all time. The improvisational nature of the game didn’t hurt its sales. The game was still an add-on-every machine slapped an additional board onto the original Pac-Man architecture. Pac-Man wear a bow instead of the original red hair). They used their distribution rights and charged ahead, paying royalties to Namco and General Computer (according to developer Doug Macrae, Namco eventually approved of the game and even recommended Ms. Midway went ahead without waiting for parent company Namco. Pac-Man was finally born from Crazy Otto. Pac-Man was briefly considered, but Midway decided it was politically incorrect. They made it a female character, first Miss Pac-Man and then Pac-Woman, but neither name stuck. Super-Pac was the first name they used, but Midway knew that more women were playing Pac-Man than any other arcade game. Instead of sticking with Crazy Otto, they built a new brand. Midway owned North American distribution rights to Pac-Man, so they decided to test out the Crazy Otto concept. ![]() Kevin Curran and Doug Macrae, two GCC founders, called up Midway to see what they thought of the deal. Instead, a company called Midway was interested in testing Crazy Otto out in fresh game machines. Crazy Otto himself was a Pac-Man with legs, and the ghosts grew tiny antennae.īut Crazy Otto wasn’t destined to be merely an add-on. Their speed-up kit would reinvigorate interest in Pac-Man and make them a lot of money. They wanted to make the game harder and better, so they came up with Crazy Otto, a game that had more levels, better gameplay, and slightly different character shapes to mix it up. When GCC turned Missile Command into Super Missile Attack, the add-on attracted a law-suit from Atari, but the team of kids prevailed.Īt the same time, they were already taking on Pac-Man. It was a profitable business, but there were also risks. Once arcade gamers got tired of a game, they usually moved on, but owners could squeeze out a few more quarters by making the games harder. Their specialty was making add-on kits to speed up games that had gotten too easy. They were part of the General Computer Corporation (GCC), a group of MIT dropouts and fresh grads who hacked arcade games ( this presentation goes deeper into their story, and this one has a few blurry pictures of their early set-up). Pac-Man wasn’t born and raised in the Pac-family. It makes sense that the game relationship was shaky, because Ms. Outside of Pac-land, a couple of hackers push a game called Crazy Otto into the picture Pac-Man painted a clear picture of the relationship: it was arranged through a couple of corporate meetings by a Pac-Man more concerned with his career than with love. But I’ve hardly met the lady! I’ve been busy lately-you know, personal appearances on National Pac-Man Day, working on my night club act… ![]() There is a new arcade game with a lady Pac-Man and they tell me she’s real cute-long eye-lashes, a bow in her hair, and curves in all the right places. Pac-Man: Isn’t it amazing how these rumors start? Let’s set the record straight once and for all. Pac-Man.Ītari Age: Pac-Man, we don’t want to pry into your personal life, but we understand you have a new girlfriend. But he was perhaps too candid when asked about Ms. But Pac-Man slipped up in a rare 1981 interview with Atari Age.ĭuring the Pac-interview, Pac-Man answered an array of questions about his life and future. Pac-Man met while being chased by ghosts.
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